Follow along the examples in the Intro to Scope module.
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Replace the code per the instructions in the Exercises (Base) section in the Program Lifecycle and State module.
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Create a version of the dice game that tells the user what their previous dice roll was.
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As the user continues to play the game, tell them what their current win / loss percentage is.
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Keep track of the number that's rolled the most times.
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If the player guess is off-by-1 they win 1 point. If the player guess is exact they win 2 points.
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The player guess can be off by up to 4. If the player guess is off-by-4 they win 1 point. Off-by-3, 2 points, off-by-2, 3 points, off-by-1, 4 points, exact, 5 points.
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Follow along the Blue / Green app in the Program State for Game Modes module.
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Add a Red mode to the game.
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